Was looking at some larger ones but couldn’t pass on this!

Soooo what are we looking at?

@v1605@lemmy.world
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812d

Looks similar to a Sony PVM-8045Q, so a nice portable crt.

@thouartfrugal@lemmy.world
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712d

Right you are; this one’s a PVM-8043MD. Looks like it lacks the 16:9 mode, manual degauss and tally light. I believe MD signifies “medical”; removed the cover and there is some shielding around the deflection yoke.

Thank you for mentioning that model number. That page has some good troubleshooting info relevant to the white balance problem I’m seeing with this one. Will post something nice if I can fix it!

@Finadil@lemmy.world
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412d

Oh God, that manual degauss is so satisfying. Nostalgia hit. 😊

Dude. You ripped him off!!! The price tag clearly says double what you paid! You’re basically stealing from this shop owner. Pawn shop profit margins are razor thin!

@thouartfrugal@lemmy.world
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11d

The monitor had two obvious problems at first: yellow tint and rainbow patterning. Quick pass with a degaussing coil took care of the latter. Hooked up a composite lead and threw on my low-quality DVD-R copy of my VHS copy of my NTSC Reference Laserdisc and made some quick adjustments to the monitor; results below:

sharpness

monoscope

color bars

SMPTE bars

To make this post somewhat more relevant to the community:

Street Fighter II (PC Engine) Blanka Stage

Street Fighter II (PC Engine) Blanka Stage

Street Fighter II (PC Engine) Guile Stage

Street Fighter II (PC Engine) Guile Stage

Street Fighter II (PC Engine) Ryu Stage

Street Fighter II (PC Engine) Ryu Stage

Street Fighter II (PC Engine) Zangief Stage

Street Fighter II (PC Engine) Zangief Stage

The colors in the game look different in these pictures; hard to make them accurate. But it looks good in person. (edit: better camera settings, more colorful game)

Was reaching for my blue filter to set Color/Tint when I remembered this monitor has a “Blue Only” feature; pretty neat! Surprisingly, adjusting the Screen control on the flyback transformer seems to have more effect on the white balance than on the contrast. Still, had to maximize the Blue Gain control on the PCB and on the front panel to get the white balance close as possible for the time being. Heck, I might not actually bother with it much further; it looks pretty good. Will have to try the RGB inputs.

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