@einlander@lemmy.world
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  • Programming was never meant to be abstract so far from the hardware.
  • 640k is enough ram for everybody.
  • The come with names like rust, typescript, go, and python. Names thought up by imbeciles.
  • Dev environments, environmental variables, build and make scripts, and macros, from the minds of the utter deranged.

They have played us for fools

I dabbled with making a fairly complex program for a microcontroller the other day and quickly hit the stack limit for a simple object.

It wasn’t so much that it was a large object, but to provide flexibility I was amazed how fast I filled the memory.

I’ve done heaps with memory managed languages in the past but shit as soon as I had to think about what I was doing under the hood everything got hard af.

So serious question - does anyone have any good resources for a competent programmer, but with no clue whatsoever how to manage memory in a microcontroller space and avoid fragmentation etc?

I got it to work but I’m sure I did shit job and want to be better at it.

Adobe promised that Lingo was the future of ‘PC and internet gaming’

Luckily by the time I had to learn to write that garbage I already coded in several other languages. Made it easier, but somehow more painful. I’m pretty sure that shit was designed so that executives could look at the code and pretend they understood what was going on. At least with ‘common terms’ it eliminated the need for commenting out most of the time. One line of code would take a paragraph of text lol.

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