“It’s bad, folks. It’s really bad.”

publication croisée depuis : https://lemmy.world/post/1419337

The Game Availability Study published in partnership by the Video Game History Foundation and the Software Preservation Network found that 87% of video games released in the US before 2010[…]simply aren’t in print anymore.

@Quentintum@lemmy.world
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This has gotten me thinking about legal deposit requirements, such as those that have existed for centuries in certain countries where published works must have a copy submitted to a national library for conservation purposes. Does anyone know if there are initiatives like this for video games? How are they going?

I mean emulation has replicated a ton of them. I don’t think that’s how the article wanted them preserved, but people are doing the work

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