Colonists often have pre-existing relatives that are out there in the world somewhere, but this is hardly ever relevant except when your colonist gets a debuff because their great-grandson they never met died half way across the map, or worse, when their own relatives raid you and you end up killing them. I mean, sure you can go out of your way to recruit them but it’s not really worth it.
Are there any mods that improve/expand on that a bit? Like maybe the colonists have quests to rescue their relatives, or have their relatives not attack them, or idk, anything that makes it have more impact than a random debuff.
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