Some manufacturers want to go beyond that

PPD is really the big deal with the eye so close and foveated rendering being used. Was curious to see if they mentioned the limit of the human eye’s PPD resolution but I didn’t see it. Otherwise, a good article on the technology.

Well, here’s another example of the level tech journalism has sunk to.

163-inch 4K Micro-LED television that one home theater expert described as “tall as Darth Vader.” Each of the TV’s 8.3 million pixels is an independent, miniscule LED, a feat for which TCL charges over $100,000.

But here’s the real surprise: TCL’s new TV isn’t the most pixel-dense or exotic display ever produced.

No fucking shit, Sherlock. It is trivial these days to buy a laptop with a much smaller screen but exactly the same 3840x2160=8,294,400 pixels on it. Smaller screen, same number of pixels, more pixel dense. The Sony Experia Z5 Premium is a phone with that same pixel count.

Duh…?

The Vision Pro is wireless out of the box, but it’s somewhat heavy, struggles with meager battery life which, and can’t match the fidelity of Varjo or Pimax headsets.

Apparently nobody proofreads or does any copy editing anymore, either. Or maybe the whole damn thing is outsourced to ChatGPT now, who the fuck knows.

ChatGPT writes much better than this article, here’s its response to your comment as an example:

Your frustration with the state of tech journalism is understandable, especially when it comes to covering high-end technology like the 163-inch 4K Micro-LED television by TCL. It’s true that on a surface level, comparing the pixel density of large screens to that of smaller devices like laptops or smartphones can seem straightforward. However, the engineering and design challenges involved in scaling up screen technology while maintaining image quality cannot be understated. TCL’s achievement lies not just in the number of pixels but in creating a large-scale display that maintains high-quality imagery, which is a different kind of technological feat compared to miniaturization.

Regarding the editorial errors and the critique of the writing quality, it’s clear that tech journalism, like many fields, faces challenges in maintaining high standards amid the fast pace of technology news and the pressure to publish quickly. While it’s disappointing to see, it highlights the ongoing need for rigorous proofreading and editorial oversight in publishing. However, attributing these issues to automation or outsourcing without evidence might not fully capture the complexities and pressures faced by publishers today. It’s crucial for the industry to address these issues to maintain credibility and provide the insightful, accurate tech coverage that readers deserve.

@Marcbmann@lemmy.world
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It’s definitely written by someone who’s never used a VR headset. It only takes a second to realize that these screens are nowhere near the resolution of your eye. Ya know, cause small text that would be easily read on my phone is blurry as fuck on a VR headset

Tarquinn2049
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I can see someone who only tried VR back 10 years ago, putting on an apple vision pro and being shocked that the resolution was so high, only to be informed it was a modest increase over other current headsets and that they are all pretty clear now. But really they should know if it was anywhere near “retina resolution”, apple would have been all over making that claim.

@BleatingZombie@lemmy.world
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“Did you know that the human eye only sees in 720p at 30fps? Your computer isn’t better than my console” \s

@cbarrick@lemmy.world
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But nowhere close to the human eye’s dynamic range…

@vinyl@lemmy.world
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I’m not sure if this is entirely true but I think one YouTuber somehow calculated and came up that each eye is ~500 megapixels

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