In 1990, John Romero, John Carmack, and Tom Hall were working at Louisiana software maker Softdisk.
There, they had an idea that would change PC games forever.
That was a cool little snippet from John’s perspective. I’ll have to pick up a copy. I loved Masters of Doom and this seems to tell more of that story.
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This is a most excellent place for technology news and articles.
That was a cool little snippet from John’s perspective. I’ll have to pick up a copy. I loved Masters of Doom and this seems to tell more of that story.