Apple has sold upwards of 200,000 Vision Pro headsets, MacRumors has learned from a source with knowledge of Apple's sales numbers. Apple began...

Apple Has Sold Approximately 200,000 Vision Pro Headsets::Apple has sold upwards of 200,000 Vision Pro headsets, MacRumors has learned from a source with knowledge of Apple’s sales numbers. Apple began…

maegul (he/they)
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Yea … I personally don’t get it … but people are down for it.

The biggest example I’ve seen people excited about is office work … instead of screens it’s all just a VR. On which I’m expecting to see posts/blogs about why that doesn’t work too well in the long term. I just don’t see a big heavy thing on your face working out as a product. And while Apple may have done a lot of things well here, they haven’t gotten around that essential problem it seems (??) and may have jumped the gun here out of desparation to find new product markets. For me this is a 50/50 as their first major flop in a while (does homepod count?)

The first testers already said it was too heavy to use for more than an hour, and certainly could not use this for the entire work day. It’s certainly not a replacement for the current screens and desk.

@Death@lemmy.world
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its weight is around the same as Oculus(Meta) Quest 2 And people have been using Quest 2 for hours, there are even some headstrap+power bank accessories for that too Quest 2 (503g) lasts 2+ hours BoboVR B2 battery (140g) last 2+ hours So people have been using 650g headset for hours normally before

Also, motorcycle helmet weight 1500g Safety helmet Weight 200-600g So I think the weight is not the problem, just they aren’t used to that

@abhibeckert@lemmy.world
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Meh. Ride a bicycle for an hour, if you never do it, and your ass will hurt for days.

Ride a bicycle once a week for a little while… and it’ll be perfectly comfortable no matter how long you sit on the seat. Your muscles will strengthen as necessary to compensate for the new load.

@abhibeckert@lemmy.world
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If our necks can handle that, I think they can handle a headset.

That reminds me so much of this old gem.

@Rooki@lemmy.world
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*AR its argumented reality not virtual reality. And what i heard its not sooo good because of technical restrictions.

@abhibeckert@lemmy.world
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Apple’s headset does both AR and VR.

@Rooki@lemmy.world
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I cant see that working so well. But if it is nicely done apple. Probably because of it its heavier.

@abhibeckert@lemmy.world
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I don’t see it either… but everyone who’s actually worn one seems to think it’s a huge deal. Including people who own other headsets and never use them.

At this point, I’m willing to assume they’re right. A bit like how phones were terrible until suddenly the technology improved a bit (better touch screens, faster CPUs, faster cellular networks, better cameras, better software…) and suddenly smartphones became awesome.

If Apple is onto something, other brands of headset will match them soon enough. They all have access to the same hardware suppliers, it’s just a matter of putting it together and writing some decent software.

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