EA to Lay Off Around 670 Workers, Sunsetting Games, 'Moving Away From Future Licensed IP' - IGN
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Electronic Arts has announced that it, too, is undergoing mass layoffs, with plans to let go 5% of its total global staff, or roughly 670 individuals.

EA to Lay Off Around 670 Workers, Sunsetting Games, ‘Moving Away From Licensed IPs’::Electronic Arts has announced that it, too, is undergoing mass layoffs, with plans to let go 5% of its total global staff, or roughly 670 individuals.

@shiroininja@lemmy.world
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I’m holding my judgment on AI assisted content. I already feel ai writing and image generation is still shitty, I’m less interested in something more complex like a video game.

Also, my 20+ years in the workforce has taught me that large and small companies suffer the same exact problems and both are greedy. Ai will be used to not hire workers, but to increase worker output , not lighten their load.

I trust indie companies to maybe make better content, but I expect them to rip off workers.

Not that I’m defending EA. There’ve ruined so many franchises.

@foggy@lemmy.world
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I guess I’m more saying…

In the 60s, to record an album, you needed a record deal who would finance your time in a professional recording studio, which was run by engineers with specialized roles.

These studios still exist, but they are nearly extinct. Basically museums at this point. Because as technology has improved, the access to tools that do the same jobs has become democratized. It’s cheap, widely available.

Same will happen for the still-existing mega production studios: Hollywood for movies, EA or UbiSoft or Activision for games.

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