Only reason I’m not outright dismissing this sequel is because Danny Boyle is directing it. I thought 28 Weeks Later fell short of the original but it was still enjoyable enough.
If you want a real challenge, try the beat mario 64 while going through a severely messy divorce without crying while fighting crippling anxiety and depression run. No balls.
Step 2: change “A” button function to another button on your controller, set “A” button to a non functional button assignment. NEVER have to press “A” again.
Because they can as well as being fun and novel to try and beat the game in weird, unintuitive ways? There are challenge runs similar to this* in Minecraft that get super popular all the time.
Similar in a conceptual sense, I’ve no idea the relative difficulty of these two different games nor the differing challenges offered in playing these way
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Can we please stop adding “After 28 years” to every article and video about this game?
“After 28 years” received a 6-minute standing ovation at Cannes
Completing the trilogy “after 28 days” and “after 28 weeks”
https://m.imdb.com/title/tt10548174/
Only reason I’m not outright dismissing this sequel is because Danny Boyle is directing it. I thought 28 Weeks Later fell short of the original but it was still enjoyable enough.
The jump button. Saved you a click.
More than that, it does all sorts of things that also had to be worked around.
Has no one really done an RTA 70 star ABC before now?
I love the concept of this challenge, good on this lad for doing this, I thought most strats were TAS only.
If you want a real challenge, try the beat mario 64 while going through a severely messy divorce without crying while fighting crippling anxiety and depression run. No balls.
WOOOOO YEAH BABY
Clip of the moment it was beaten: https://clips.twitch.tv/ZanyIntelligentSwanAMPTropPunch-7MB14zIDcRvO0X-a
Video documentary on the history of this challenge (2022) [5h22m]: https://www.youtube.com/watch?v=yXbJe-rUNP8
I too can’t wait when biologically-modified dogs, cats and alike beat videogames using their own undeveloped-yet-modified brain for the first time.
Came wait for the explanation video to drop. Bowser I’m the Fire Sea was the last stronghold a year ago. Here is a history of the no press challenge.
No Press A
It was the Wii version of Mario 64 not the N64 version.
H h h , th t’s re lly wesome. Congr tz to the pl yers.
https://giphy.com/gifs/everyone-remake-rw-s239QJIh56sRW
Step 1: Run the game in an emulator
Step 2: change “A” button function to another button on your controller, set “A” button to a non functional button assignment. NEVER have to press “A” again.
Step 3: PROFIT
Why?
Because they can as well as being fun and novel to try and beat the game in weird, unintuitive ways? There are challenge runs similar to this* in Minecraft that get super popular all the time.
Similar in a conceptual sense, I’ve no idea the relative difficulty of these two different games nor the differing challenges offered in playing these way
Finally!
Could they not afford to buy a new controller when the A button broke?
Perhaps it was eaten by the larger buttons
The A button is already the largest button so it had to be stopped