Error 0x82d60002 informs players their devices will be blocked

Xbox’s new policy — say goodbye to unofficial accessories from November thanks to error ‘0x82d60002’::Got error 0x82d60002 on your Xbox accessory? There’s no fix, Xbox is going to block the use of detected unauthorized accessories with its consoles from November 12, 2023.

@kadu@lemmy.world
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@A_Random_Idiot@lemmy.world
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1Y

because having a stable, unchanging platform is a lot easier to code on and extract performance from than the 100,000,000,000 billion possible combinations of PC hardware.

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You can get angry over it all you want, it doesnt change the fact that its the truth.

In fact, the state of games in general is shit because a lot of you fucking goblins with more money than sense keep running out and pre-ordering/day1ing games and fawning over them no matter how much of a broken piece of shit they are, and white knight against any and all criticism. Maybe if YOU stopped creating a market for shitty, broken, badly performing games, They’d stop fucking releasing shitty, broken, badly performing games.

But no, you don’t want to be responsible for your actions, So you want to take it out on everyone else… because god forbid it ever be mommies special little angel thats at fault.

So remember that next time you want to scree about consoles or whatever else. Cause they are not the problem. People like you are.

@kadu@lemmy.world
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Its not my fault, so why don’t you go take a breath.

@kadu@lemmy.world
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Ah yes, shooting the messenger cause you don’t like the message.

What a fine argument.

@TORFdot0@lemmy.world
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81Y

As a consumer, having certified static hardware configuration means you know exactly how it’s going to run off reviews on the same hardware. You know that you are going to get support the manufacturer and aren’t going to have to worry about the manufacturer of the motherboard pointing fingers at the manufacturer of the GPU or RAM or CPU if you have a problem. Updates and driver support is all handled by the OS.

But probably the biggest reason is that consoles already have the best name recognition, higher user adoption, and hardware is sold at a discount compared to comparable PCs.

While there some advantages to that static more gate kept setup that we all could argue about for years on end, the answer to your question boils down to money and control like pretty much everything else.

Dudewitbow
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31Y

Theres actually a single one on the PS5, it essentially has a chip to hardware accelerate storage to ram loading speeds that PC speeds cant fully tap into yet.

Playstation devs are just badly leveraging the sole advantage it has.

The Xbox is virtualy a pc.

@kadu@lemmy.world
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@SamBBMe@lemmy.world
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11Y

Isn’t direct storage the windows equivalent?

Dudewitbow
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11Y

it has some of the speed, but it’s not quite the same. direct storage is something the Xbox would have access to, but xbox is not directly hardware accelerated in the same way the PS5 is. Think similar to FSR VS DLSS. one utilizes special hardware in order to achieve its result.

@LazyBane@lemmy.world
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11Y

Back in the day, Nintendo got big on quality control. That’s less of a selling point now that almost every big publisher is pushing for yearly releases and devs need to rush out unfinished games to meet corporate expectations. A console was also just miles ahead in user friendliness that a computer up until around the PS4/Xbone.

The way forward for consoles these days is to have more interesting hardware, but Microsoft is resistant to just having gyro in the xbox controller so don’t hold your breath for the next xbox being anything worth looking at.

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