New drugs get a period of time where the company that developed it has exclusive manufacturing rights. The idea is that if anyone can start making the drug immediately, there’s not a good reason for companies to spend money to develop new drugs. However if demand for a drug is greater than the ability of the creating company to produce the drug, other companies are allowed to temporarily step in and make up the difference.
With any luck windows won’t continue to allow kernel anti-cheat much longer either. I also assume that sooner or later there may be government action on kernel anti-cheat, since many of the popular games/anti-cheats are Chinese owned. If tiktok spying is enough of a concern to ban the app, it’s a pretty short logical step to being thinking that Chinese companies shouldn’t be allowed to install full access, unremovable backdoors on millions of PCs.
So the reason provided by the dev is:
Why is it called UMU?
An umu is an above-ground oven of hot volcanic stones originating from Samoans. After the stones are heated, the top layer is removed and the food placed on top to heat/cook. We chose the name because Valve’s containerization tool is named pressure-vessel. We’re “preparing” the pressure vessel similar to how you would use a stove top pressure-cooker – by placing it on our umu’s “stovetop”
I’m playing EDF: World Brothers 2 with a friend, and also bouncing between Cyberpunk 2077, Baldur’s Gate 3, and Monster Hunter Rise.
I’m looking forward to getting back into Shadows of Doubt. It just came out of early access, and recent updates included a ton of steam deck optimizations and major improvements to controller support. There are some great user control profiles already available, but I look forward to being able to play it docked as well with a standard controller.
From what I’ve read, it can go either way (note: not a lawyer).
Arbitration is easier for people to seek compensation, but it usually prevents any significant damages and doesn’t set a legal precedent that others can use to easily get compensation.
Court cases are harder to start and generally require a lawyer, but if you win you can get significant damages and it can set a legal precedent.
So it’s usually best for the consumer to have a choice on how to pursue issues. I have seen a lot of companies lately update their terms for arbitration only though, so this is at contrast with how most companies I’ve seen are handling things.
They added wifi with a extra circuit board hidden inside the calculator case. It’s connected to the calculators communication port, and pretends to be another calculator. So they can use the calculator’s built in “send” function to send variables/text/etc to the hidden card, which then uses it’s internet connection to look up answers and send the results back.
It seems to me like most PC gamers don’t touch mods unless there’s an easy automated way to install them, something like steam workshop or maybe a mod manager if they’re feeling adventurous. It’s true that mods are harder to do on linux/deck right now, but I’m hoping with the rise of official mod managers that support linux it won’t be any harder. Games that use steam workshop or have built in mod support (like BG3 and Deep Rock Galactic) are already just as easy to install mods on deck compared to windows.
I think the Deck is in a nice place where it streamlines the gaming experience for most people, but still gives you the option to do more advanced things if you want.
On beta, the two bugs that annoy me the most are both related to docked play.
The first one is that pressing home + A on a controller to open the QAM will open it for just a moment before opening the full steam overlay instead. It’s acting like it’s counting it as two home presses.
Second one is that every SteamOS update somehow messes up my bluetooth pairing for controllers. The controllers are still listed, but won’t connect. Have to forget them and repair before they’ll work again.
Reminder that, according to Valve, adding linux support to BattlEye is as simple reaching out to BattlEye and saying you want your game to run on linux.
I had similar printing issues with some filaments, due to heat creep. The printing would start ok on mine, but after the printer had been running awhile it would print like that. In my case heat was travelling up the hot end and Bowden tube, which was causing printing issues after a certain amount of time had passed. Some filaments were more sensitive about this than others, my cheap plain filaments and my multicolor filaments wouldn’t print well, but medium to high quality plain filaments would print fine.
There are a lot of things that can contribute to heat creep, I ended up replacing my hot end and Bowden tube, and lowered my print temperature some.
220° is pretty high, I would try to figure out why it won’t print below that temperature and see what you can do to bring that down. See if that fixes it.
I’ve been playing a whole lot of Monster Hunter Rise. It runs really good, great performance and battery life (which makes sense considering it was originally a switch game). It’s my first real Monster Hunter game and I’m having a great time with it.
Only issues I’ve encountered: switching between docked and handheld play causes a minor fps drop until I restart the game. The game also has a utterly bizarre bug where if you’re playing with a controller designated as the 2nd player controller, any monster roar will drop the fps to 0 for like a minute. Super bizarre, no idea what kind of spaghetti code could cause that.
Edit: for anyone interested, Fanatical has a build your own monster hunter bundle right now that’s an incredibly good deal. Can get MH Rise + it’s big Sunbreak expansion for $11, previous best deal I had seen was $18 for the two. They also have MH World and a lot of other past MH games.
Valve pushed a beta client update this morning that among other things fixed a login issue:
Fixed a rare bug that could cause the login page to continuously fail with “error 11” until the client was restarted.
So based on that maybe try restarting the client if you’re already having trouble. Could be completely unrelated issue though.
That was just the Yuzu/Citra team. Main reason they got in trouble (from what I understand) is that they were making money off of it, specifically people had to subscribe to their patreon to get Tears of the Kingdom optimized builds, when the only copy of TotK available was an illegal pre-release one.
There were some more things like messages they sent that were incriminating, but that was the biggest thing afaik.
This is just my personal settings I’ve found that work well for playing on a TV, but I usually cap my fps at 30, limit my external display resolution to 1920x1080 (you can set this for all games in SteamOS settings) and enable FSR. Goal is to still run the games at 1280x720, but use the FSR to upscale to 1920x1080.
I cap the external resolution because there is a noticable performance hit when using FSR or similar tech to upscale to 4k.
Honestly I don’t remember having that issue, but it’s been awhile so it’s hard to say.