This process is akin to how humans learn by reading widely and absorbing styles and techniques, rather than memorizing and reproducing exact passages.
Machine learning algorithms are not people and are not ingesting these works the same way a person does. This argument is brought up all the time and just doesn’t ring true. You’re defending the unethical use of copyrighted works by a giant corporation with a metaphor that doesn’t have any bearing on reality; in an age where artists are already shamefully undervalued. Creating art is a human process with the express intent of it being enjoyed by other humans. Having an algorithm do it is removing the most important part of art; the humanity.
Nintendo really only has a history of taking down fan remakes of existing Nintendo games or games that are charging money. They’ve never to my knowledge had a free fan game or romhack taken down nor do I think they’d have any sort of legal grounds to do so even if they wanted to. And this essentially boils down to a ROM hack. Which is almost certainly completely safe from Nintendo’s lawyers since it doesn’t contain any Nintendo made assets.
I see this argument a lot as a defense for AI art and I see a couple major flaws in this line of thinking.
First, it’s treating the AI art as somehow the same as a dirivitive (or parody) work made by an actual person. These two things are not the same and should not be argued like they are.
AI art isn’t just dirivitive. It’s a Frankenstein’s Monster of a bunch of different pieces of art stitched together in a procedural way that doesn’t credit and in fact obfuscates the original works. This is problematic at best and flat out dishonest thievery at worst. Whereas a work made by a person that is dirivitive or parody has actual work and thought put into it by an actual person. And would typically at least credit the original works being riffed on. This involves actual creative thought and human touch. Even if it is dirivitive it’s unique in some way simply by virtue of being made by a person.
AI art cannot and will not ever be unique, at least not when used to just create a work wholesale. Because it’s not being creative. It’s calculating and nothing more. (at least if we’re talking about current tachnology. A possible future General AI could flout this argument. But that would get into an AI personhood conversation not really relevant to our current machine learning tech).
Secondly, no one is worried that some hypothetical shitty AI video is going to somehow usurp the work that it’s stealing from. What people are worried about is that AI art is going to be used in place of hiring actual artists for bigger projects. And the fact that this AI art exists solely because it’s scraped the internet of art from those same artists now losing their livelihoods makes the tech incredibly fucked up.
Now don’t get me wrong though. I do believe machine learning has its place in society. And we’ve already been using it for a long time to help with large tasks that would be incredibly difficult if not impossible for people to do on their own in a bunch of different industries. Things like medicine research in the pharmaceutical sector and fraud monitoring in the banking sector come to mind.
Also, there is an argument to be had that machine learning algorithms could be used as tools in creating art. I don’t really have a problem with those use cases. Things that come to mind are a bunch of different tools that exist in music production right now that in my opinion help in allowing artists to fulfill their vision. Watch some There I Ruined It videos on YouTube to see what I mean. Yeah that guy is using AI to make himself sound like other musicians. But that guy also had to be a really solid singer and impressionist in the first place for those songs to be any good at all.
If you just launch steam big picture through moonlight and use the host client’s steam configuration you’d just be configuring an emulated Xbox controller. (which might be fine for your use case) you’d lose out on all the steam deck specific bells and whistles. No grip buttons or touch pads. If you use moondeck you keep all of the steam decks funtionaitly.
Something I sometimes think about is how much of humanity’s history is just like, gone. Completely forgotten to time. Great works of art that’ll never be seen. Amazing compositions that’ll never again be heard. An uncalculable number of lifetimes reduced to nothing more than food for the dirt.
The proposition that we could store vast amounts of our current experience on archival slabs and preserve it all far into our distant future is incredibly exciting to me. It wouldn’t only allow us to indefinitely preserve all of these incredible works of art our modern world has enabled. But would also allow us to more effectively learn from our collective societal mistakes. It would hopefully be more difficult to ignore our past foibles when we keep such detailed receipts… Hopefully.
If not at least they’ll have SpongeBob in 7023 to distract from the cyber-nazis.
Only real way is to install windows. Even then though it’s not great. You have to use some third party apps to get windows store to recognize the steam deck controls as a controller. It’s a pain in the ass to get working at all and in my experience it’s super flakey and prone to crashes. (if you’ve ever tried to get the steam controller working with game pass games you probably already have a good idea of the problems you might run into).
A slightly more reliable method though is creating a kb+m desktop config for each game you plan on playing through gamepass and manually switching to it before launching your game directly through the windows store. Unfortunately this isn’t going to work super great with games that require analog inputs like racing games but it works great for things like fps games or traditional kb+m games.
Steam input is so flexible though that you might be able to figure out a way to get this working right with forza. I’m just not sure how you could. Maybe set throttle in game to some sort of mouse movement and in turn set right trigger to that same mouse movement in your desktop config. That’s pure speculation on my part though. I’ve never personally tried doing that myself. No idea if its actually even possible.
It’s not. They’ve definitely lost lawsuits before.