Genuine question because I like retro games, what is the point of 4k here? It’s blocky pixelated Mario kart, is there mods to update textures or something?
I’m a bit in both worlds. I think that the split is at HD games. Up to SNES a CRT really makes things look as they were designed, but once you reach 3D games the low rez really feels like a limitation game designers had to deal with.
The textures themselves remain at their original resolution. But anything that was 3d rendered in the original console (like the karts and characters in Mario kart) will now have crisp lines. Additionally many emulators will support some form of texture scaling to make the original low texture stuff look marginally better. On a system like N64 it’s a toss up on looking significantly better. But on a PS3 emulator for example, since many environments are rendered in 3d, it’s a considerable improvement
Sorry man, I was in a bad mood (quitting smoking) , just hanging shit on a random on the internet… I love video games because you can play however you want to play, as long as you’re having fun bro… I hope you have an awesome day mate
The TV had some major delay that makes the game les fun somehow. Besides, TVs were much smaller back then. That laptop is bigger than the TV I had back then.
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“Now that we’ve taken the picture for your Internet points dad, can I back to playing on the PlayStation now?”
Haha not really. He actually switched to Mario party. He’s also really into Paper Mario TTYD.
Genuine question because I like retro games, what is the point of 4k here? It’s blocky pixelated Mario kart, is there mods to update textures or something?
As others have mentioned, there are two schools of thought.
Crisp 4K rendering, no jagged lines, higher details added in textures, etc
Or emulating the look of a CRT by using high density displays to create the same look.
https://youtu.be/-B5ebucZ69s?si=0lDLAWdMlN77VQen goes into it a bit. This shows off a device for actual consoles. But the same principal applies when doing it in software for emulators.
I’m a bit in both worlds. I think that the split is at HD games. Up to SNES a CRT really makes things look as they were designed, but once you reach 3D games the low rez really feels like a limitation game designers had to deal with.
The textures themselves remain at their original resolution. But anything that was 3d rendered in the original console (like the karts and characters in Mario kart) will now have crisp lines. Additionally many emulators will support some form of texture scaling to make the original low texture stuff look marginally better. On a system like N64 it’s a toss up on looking significantly better. But on a PS3 emulator for example, since many environments are rendered in 3d, it’s a considerable improvement
More info here for Mario Kart Double Dash. Including a demo video.
Yea. There are Hd textures made by fans. And the 3D is generated in 4K. No pixels in sight!!!
4k… 10 inch screen…weird flex but okay
It’s actually 4x resolution on this screen. I have a 4K 55” on the wall in front but there was some lag and we unplugged it.
Sorry man, I was in a bad mood (quitting smoking) , just hanging shit on a random on the internet… I love video games because you can play however you want to play, as long as you’re having fun bro… I hope you have an awesome day mate
Looks great but I’d plug the laptop into the TV, those games were made to be played on a big screen from the sofa, not gathered around a laptop.
The TV had some major delay that makes the game les fun somehow. Besides, TVs were much smaller back then. That laptop is bigger than the TV I had back then.
/s
Doug Bowser wants to know your location
Another castle.
I’m at Peach Beach!
Switch games look and run better on PC too.
Very true, Sword and Shield at 60fps is vastly superior to the 20-30 fps you get on Switch.
Not to mention that 60 FPS is at 4K.
This is top tier parenting
btw the PS5 controller works flawlessly on the Nintendo Switch.
Just as Nintendo nintended.
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