cross-posted from: https://lemmy.world/post/5196308
It’s scary that the Unity debacle is not just happening in games but a very real threat not just in digital and app space but in real life.
It can happen in medicine, housing, even the food we eat if the trend of subscriptions and lock ins continue.
Despite this, a global concerted effort towards Open Source tech is still not happening.
In Unity for example, there is a push to transition to Unreal but less so for Godot. We see this happening with reddit too. And soon maybe we’ll see it in real life. What’s stopping our hotels and landlords from charging us everytime we open doors.
We see this in the rampant mandatory tips. Where everyone is automatically charged per order.
It’s scary and frustrating at the same time that there may not be a clear remedy for this. As the world shifts to subscriptions and services, do we truly own anything anymore?
This is a most excellent place for technology news and articles.
Ticketmaster is another real world example we’ve got right now. Or any service that adds on arbitrary fees that aren’t a part of the advertised price.
Ticketmaster is a monopoly that should have never been allowed.
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what’s funny tho? dude has a point
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Well that’s why he called it “techno-feudalism” because he does recognise it’s anachronistic
Have you watched the video? The point stands tho. Argument goes as follows: “just like in feudal times you were forced to pay a rent for the privilege of living on the land of your lord, likewise nowadays companies seek to establish a rent seeking position, like leeches, where you pay for the sole privilege of using their product. It’s different from ‘a price’ because customers often have no other choice.”
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Just sounds like an interesting name for SAAS.
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Strangely enough, don’t feel like laughing.
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Redhat was the golden child of the open source community, the paragon of open source success stories, until fairly recently.
Canonical was also very highly respected until they started putting Amazon ads into people’s menus.
It is not something that happens instantly for no reason, it’s because of the need for these companies to squeeze every last drop of revenue out of a product to appease shareholders. Open source companies can, and do, thrive without screwing their communities over. The problem is the mindset that creating value for shareholders is the only thing that matters.
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What can happen, and actually happen in a lot of software fields, is multiple companies investing in the tool. That’s the case for the Linux kernel, for databases, for programming languages…
Many game companies even have their own in-house engine. Instead of investing in that (usually sub-par) engine, they could be investing in an open Source engine.
I don’t understand why this doesn’t happen in games. And don’t tell me that they want to keep their own engine as a competitive advantage, because most in-house engines are shit.
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Unreal is creaming their pants this week. They can’t have imagined a better sales pitch.
We chose unity because we thought unreal model was shitty too.
Next time it’s open source, godot or stride or i don’t know, but not unreal.
They would have done the same shit if it worked
More links on the subject:
Article - Are We Living Under ‘Technofeudalism’?
Video: Technofeudalism: The End of Capitalism