A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn’t have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
They deserve it just for their contributions to Proton/WINE/Linux. The Steam Deck might be my favorite console ever but I’m even more excited about the future and what Valve’s efforts will enable. One of the things that’s great about open source is that someone somewhere might build something on top of your work that you never expected. In 5 or 10 years, I would not be shocked if the work they’ve done on Proton ends up way bigger than games.
According to the logic of this video it costs Valve $0 to produce steam decks. Jeez, the Internet is so filled up with these unresearched, amateurish attempts at journalism.
Yeah, title is clickbait. In reality it would be nigh-inpossible to calculate how much money it has made them.
Not only because Valve is a private company but because they mostly make money on games and it’s impossible to say which games were sold because Steam Deck exists, though you could probably get a pretty close estimate based on playtime % on Steam Deck vs. other hardware, users who ONLY register a Steam Deck, and other such data. But again, because they’re a private company we don’t have access to most of that data.
Likely they are breaking even or even taking a small loss on the actual hardware, but I’m sure they have achieved the intended goal of increased game sales well into the millions.
I would bet they’re basically losing money on the $399 model, but making money on the higher spec models. No other manufacturer has been able to offer similar performance at that low price point (yet).
I’d say that’s probably a fair assessment
Cost analysis estimates I’ve seen have them also taking a small loss on 256GB units, only making a profit on 512GB units.
They didn’t have official data though, they were mostly working backwards from taking the ifixit part costs and assuming ifixit used their standard markup.
Makes sense, Gabe said in an interview that making that $399 price point was “painful”. But I guess the point is that the Deck sales drive Steam game sales.
I mean that’s pure BoM and doesn’t include costs of development or assembly.
Whenever someone talks about Steam Deck, I feel like I am in an alternate universe from my original one, because for some reason, I remember Steam Deck as a failed product attempt no one cares about lol, and now it is a big money maker, so yikes, in what universe am I now? Lmao
Are you thinking of the OG Steam Machines? They tried a PC console before that flopped, a while ago.
Oh, probably that then! Also, you (not the guy of the comment), did you really need to downvote me? This is just for laughs-
I’m using an app that equates swipes with votes on a phone where the “go back” function requires swiping. It happens.
You are too nice, I thought it wasn’t you, so I changed my comment
Seems pretty easy.
Step 1: direct the largest library/store of games ever
Step 2: create the best piece of gaming hardware ever
Step 3: dribble out pre-orders for a year to really get that slow hype train rolling
The only problem with this plan is that Valve have massive issues when it comes to counting to 3.